Demo Reel

Recent Updates

In this update , you can:
1.Create a median strip in the middle of the Road
2.Save your own landmark into the libray and use it later
3.Use lane count to create lane lines instead of using lane width parameter.
4.Save the parameters as a preset file so that you can apply it again.
In the next version,you will be able to create traffic lines for multiple roads,that means ,you can batch process traffic lines creating.


  • Fixes an issue with   subdividing splines that create too many vertices 
  • Fixes a bug  that causes  polysitch,quickStitch and  placemesh stop working when dealing with vertices fewer than 100.
  • Add a missing arrow of Straight + Right for TrafficlineSys.

Add a new SMRoad tools,SMRoad(Splines),which uses splines to control how to  smooth multipule roads,these splines can be added or removed knots

  1. Fixes a problem that the post can't be oriented correctly
  2. Add a button to store the post object for reusing it
    Add a Splince function .
    Add a [Follow] checkbox,when it is set to true,X axis of cloned post will point to the position of next post.

Advanced UV Tools: Fixed several small errors

  1. Add [Patch] option,when set it to ture,the adjcent faces will be UV Mapped
    Add [Alignment] list,which can set how the texture aligns the road