Videos

1442
  • Manager
  • 8 Top Features
  • 参考
  • Installation
  • Tutorials
  • DemoReel
  • Poly Cutter
  • UV
  • Scene
  • Poly Select
  • Poly Construct
  • Poly Create

PlaceMesh and PolyStitch:Connect the terrain and landscapes in 3dsmax

Introduce how to connect terrain and landscapes like roads,water surface with TerrainAxe in 3dsmax

Weld Vertices To Edges in 3dsmax?

In 3dsmax,we can only weld vertices together ,or weld two edges together,but how to weld a vertex to an edge?or weld vertices to edges? This vedio will show how to solve the problem with TerrainAxe.

Different kinds of new cut tools in TerrainAxe for polygon retopology in 3dmax

In order to quickly retopologize a polygon(like a road net),the default cut tool of 3ds max is far from enough. In this video ,we use various and rich cut tools of TerrainAxe to cut a road net , or a ground surface

Smooth Roads:Make roads has a natural and smooth appearance in 3dsmax

Show how to use Smooth Road tools to make the appearance of roads get smoother and more natrual

FreeSteps:Freely place steps on the terrain in 3dsmax

Freely create steps on the terrain https://www.flyingcfx.com/?page_id=1124&cate_id=15

UVPavers:UV Map( or Texture ) a large number of curve roads in 3dsmax

https://www.flyingcfx.com/?page_id=1124&cate_id=23 Using an easy way to complete complex texturing job for curve roads Use RingMap and RoadPaver to map curve surface ,such as roads. RoadPave is designed for big amount of curve road uv mappings PaveCourts can texture a large number of rectangle plane uv mappings at one time, such as basketball court, tennis court, football field, etc https://www.flyingcfx.com/?page_id=1124&cate_id=23

AdvArray:Place a large number of railings on landscape

https://www.flyingcfx.com/?page_id=1124&tool_id=54 AdvArray was designed for placing a large number of railings on terrain, it complete the hard task by cloning objects along a path. To make it more easily to use and more quickly , the path can be a spline ,or get from continuous edges (or egdes arraying in ring mode) of a polygon object ,or be created by snapping points. AdvArray also has a big feature,real equidistance,which means the distance between any two adjacent cloned objects is always the same,not the length of the path between the two objects. https://www.flyingcfx.com/?page_id=1124&tool_id=54

Round Verts:Fillet the polygon in 3dsmax

https://www.flyingcfx.com/?page_id=1124&tool_id=68 Fillet the polygon like in AutoCAD Get an arc apperance , optimize polygon topology by decreasing or increasing the number of vertices .

---Total 64 views---

What is TerrainAxe?

1440

TerrainAxe is a powerful toolkits really used to create accurately terrain landscape .With it ,you can easily make roads on terrain ,hacke clearings from terrain, build flyovers and bridges,place stairs and pavements.

TerrainAxe can greatly shorten your modeling time,optimize your models and get reasonable,graceful topology.


Tools of TerrainAxe are fall into several categories:

  1. Selection tools:quick selection tools for vertices ,edges and face,such as select a part of border by two vertices.

  2. creating tools:Fast model creation tools ,such as curb ,runline,stair,handrials,pavements pieces

  3. construct tools :Change construct of objects ,such as smooth road,round vertices, weld vertices to edges, stitch borders.

  4. cutting tools: Do cutting job to get reasonable topology lines,such as grid-cutting polygons,connect two group of vertices,

  5. scenes tools :Such as creating runlines ,use AdvArray to create handrails,piers,trees,street lamps.

  6. common tools:some common tools ,such as copy and paste objects, import dwg file,

  7. Material and rendering related tools: tools for manage materials

  8. UV tools:UVW mapping tools , typical such as UVW mapping for complex curve road

---Total 67 views---

Create A Landscape with AutoCAD

1410

Download dwg file 

In this tutorial,we will import an autocad file into max and make the terrain landscape.But the source data in the AutoCAD file is not ideal,so you maybe need to make some change on initial design.
  1. Create a terrain surface and make road


  2. Create pavement faces and weld them to the road


  3. Integrate Roads and pavements with the terrain


    Connect Road to Terrain

  4. Make stairs and patch grass sod


Download dwg file 

---Total 99 views---

Become a FlyingcFX affiliate

1408

Promote software on your website and get paid for it!

Get 10.00% commission on every sale you refer! Become a FlyingcFX affiliate today!  

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---Total 80 views---

TerrainAxe Full Version Download

1366

You haven't login,Please first login then download TerrainAxe


Update Date : May 10,2023

File Size : 24.927M

Download TerrainAxe

---Total 88 views---

What is TerrainAxe?

1323

TerrainAxe is a powerful toolkits really used to create accurately terrain landscape .With it ,you can easily make roads on terrain ,hacke clearings from terrain, build flyovers and bridges,place stairs and pavements.

TerrainAxe can greatly shorten your modeling time,optimize your models and get reasonable,graceful topology.


Tools of TerrainAxe are fall into several categories:

  1. Selection tools:quick selection tools for vertices ,edges and face,such as select a part of border by two vertices.

  2. creating tools:Fast model creation tools ,such as curb ,runline,stair,handrials,pavements pieces

  3. construct tools :Change construct of objects ,such as smooth road,round vertices, weld vertices to edges, stitch borders.

  4. cutting tools: Do cutting job to get reasonable topology lines,such as grid-cutting polygons,connect two group of vertices,

  5. scenes tools :Such as creating runlines ,use AdvArray to create handrails,piers,trees,street lamps.

  6. common tools:some common tools ,such as copy and paste objects, import dwg file,

  7. Material and rendering related tools: tools for manage materials

  8. UV tools:UVW mapping tools , typical such as UVW mapping for complex curve road

---Total 961 views---

Videos

1293
  • Manager
  • 8 Top Features
  • 参考
  • Installation
  • Tutorials
  • DemoReel
  • Poly Cutter
  • UV
  • Scene
  • Poly Select
  • Poly Construct
  • Poly Create

PlaceMesh and PolyStitch:Connect the terrain and landscapes in 3dsmax

Introduce how to connect terrain and landscapes like roads,water surface with TerrainAxe in 3dsmax

Weld Vertices To Edges in 3dsmax?

In 3dsmax,we can only weld vertices together ,or weld two edges together,but how to weld a vertex to an edge?or weld vertices to edges? This vedio will show how to solve the problem with TerrainAxe.

Different kinds of new cut tools in TerrainAxe for polygon retopology in 3dmax

In order to quickly retopologize a polygon(like a road net),the default cut tool of 3ds max is far from enough. In this video ,we use various and rich cut tools of TerrainAxe to cut a road net , or a ground surface

Smooth Roads:Make roads has a natural and smooth appearance in 3dsmax

Show how to use Smooth Road tools to make the appearance of roads get smoother and more natrual

FreeSteps:Freely place steps on the terrain in 3dsmax

Freely create steps on the terrain https://www.flyingcfx.com/?page_id=1124&cate_id=15

UVPavers:UV Map( or Texture ) a large number of curve roads in 3dsmax

https://www.flyingcfx.com/?page_id=1124&cate_id=23 Using an easy way to complete complex texturing job for curve roads Use RingMap and RoadPaver to map curve surface ,such as roads. RoadPave is designed for big amount of curve road uv mappings PaveCourts can texture a large number of rectangle plane uv mappings at one time, such as basketball court, tennis court, football field, etc https://www.flyingcfx.com/?page_id=1124&cate_id=23

AdvArray:Place a large number of railings on landscape

https://www.flyingcfx.com/?page_id=1124&tool_id=54 AdvArray was designed for placing a large number of railings on terrain, it complete the hard task by cloning objects along a path. To make it more easily to use and more quickly , the path can be a spline ,or get from continuous edges (or egdes arraying in ring mode) of a polygon object ,or be created by snapping points. AdvArray also has a big feature,real equidistance,which means the distance between any two adjacent cloned objects is always the same,not the length of the path between the two objects. https://www.flyingcfx.com/?page_id=1124&tool_id=54

Round Verts:Fillet the polygon in 3dsmax

https://www.flyingcfx.com/?page_id=1124&tool_id=68 Fillet the polygon like in AutoCAD Get an arc apperance , optimize polygon topology by decreasing or increasing the number of vertices .

---Total 73 views---

Features

1208

Features

Poly Select

Create

Construct

PolyCut

Other(Poly)

Scene

Common

UV

Poly Select

Small,easy and efficient selection tools ,quickly select vertices ,edges or polygons.

SelectBorder

RingEgs

CoverFcs

FcsToRingEgs

FindBorder

InnerEgs

InnerVerts

Nextegs

SideEgsOfFcs

SelectBorder:

Select the part of border between two selected verts,if run again,which will select another part of border.

RingEgs:

Select all edges parallel to and between two selected edges

RingEgs

FcsToRingEgs:

Extract all edges parallel to each other from selected row or column faces and select,which can go through no-quad face.

Findborder:

Only select the edges that bordered unselected faces.

InnerVts:

Only select verts within selected faces.

ContinueEgs:

Propagates a selected edge in alignment with it.

CoveredFcs:

Select the faces covered by picked object.

SideEgsOfFcs:

Extract two side of edges chain from selected row or column faces and select.

VtsToEgs:

If selected verts end to end connected by edges,the resultant selection is these edges.

InnerEgs:

Convert Selected faces to edges and select ,exclude the edges bordered unselected faces.

SameIDFcs:

Select all faces with same material ID as selected face in current polygon object.

AdjSameIDFcs:

Expands face selection with same material ID from selected faces,until touch faces that have different MaterialID.

---Total 394 views---

A big change in PiecePoly

1129

There is a big change in PiecePoly ,a new algorithm shorten greatly creating time.In test ,with the same scene, it takes around 32 seconds to complete piecing in previous version,but only need 5 ~6 seconds in the new version.And the parameters were decreased , this make UI more clear and easier to understand. For more details ,please refer to the page:http://www.flyingcfx.com/help/index.php?tool_id=55

---Total 136 views---

HLEP

1111

[listTools title="TerrainAxe Help"]

---Total 167 views---