- Guide3
- What's TerrainAxe?
- Make a quick menu for TerrainAxe and your ms files
- Control the Distribution of vertices on an Arc
- FAQ2
- Security Exception
- Stopped working while running(activation issue)
- Reference136
- Select(Poly)14
- SelectBorder
- RingEgs
- FcsToRingEgs
- Findborder
- Nextegs
- CoverFcs
- VertsToEgs
- InnerVerts
- InnerEgs
- FacesByID
- AdjFcsByID
- SameDirFaces
- GetQuadFaces
- RoadSides
- Create(Poly)18
- StitchPoly
- QuickStitch
- SweepEdge
- PiecePoly
- PlaceMesh
- StitchVerts
- PCloudToMesh
- AppendPoly
- LoftSplines
- FreePoly
- ShapeEdge
- DragPoly
- CapEdges
- CrossRoads
- Stairs4
- FreeStair
- IrregularStair
- FacesToStair
- CapStairSides
- Construct(Poly)24
- CurveFitting
- MoveVerts
- InsertX
- ProjToFace
- ConformToRoad
- AdvConnectVts
- ZAlignFace
- ZAlign3P
- SlopePlanar
- Weld Tools5
- Weld1VertToEg
- Weld2VertsToEg
- SuperWeld
- WeldVerts&Egs
- XWeld
- Smooth Road6
- SMRoadByLines
- SmoothRoad
- SMRoad(Linear)
- SMRoad(NPts)
- SMRoad(Blur)
- SMRoad(Curve)
- Round Verts4
- RoundVerts
- RoundVts(3P)
- RoundVts(Rad)
- RoundVts(TT)
- Cut(Poly)18
- ConnectVerts
- Cut2Egs
- Cut2Verts
- PivotCenBot
- CutByAgl
- CutBydir
- CutPerToEdge
- EvenConnect
- ClearJags
- Slice
- SliceByEdges
- SliceByLines
- SliceByFcs
- SliceXY
- SliceByGrid
- SliceBy3P
- Trianglate(Faces)
- EncloseVerts
- UV(Poly)8
- IDByElm
- IDByFace
- PaveCourts
- RingMap
- Advanced UV Mapping4
- RoadPaver
- PaveNoTear
- PaveWall
- Advanced UV Tools
- Others(Poly)14
- SnapToP
- MoveOnDir
- SnapZ
- ZMove
- AdvClearMidVts
- ClearMidVerts
- Flatten Edges
- RightAgl
- ClearChaosEgs
- IDSet
- Check_NarrowFcs
- Extend
- ClearDarkVerts
- ExtendVerts
- Render6
- AbsorbMat
- ArrangeMats
- SimpleTerrMat
- MtlNeaten
- UvwCamera
- Vrcam
- Scenes5
- TrafficLineSys
- AdvArray
- Collapse
- RoadNetwork
- UCS
- Common21
- DropToTerrZN
- DropToTerrain
- CCWShp
- FreeSpline
- FlatShps
- RefRotate
- MoveObjs
- Explode
- SubdivSpls
- DwgImport
- BlackWire
- DelEmptyObj
- Copy
- Paste
- PickPivot
- ClearSel
- ConnectKnots
- LockTransform
- ResetFile
- ResetXform
- BBoxToTerrain
- Manager8
- AxeSetting
- Clean Layers
- Simple Display
- QuickMenu
- LifuBar
- UIMan
- On/Off TheAxe
- SegsVsArc
- Select(Poly)14
WeldVerts&Egs
Select multi vertices ,the tool will search the nearest edge (if within distance threshold) for each vertex and weld them together.
WeldVtsToEgs
If the distance of vertices is too far to weld,increase the value of "WeldThres" in AxeSetting
