Demo Reel
Recent Updates
RoadNetwork:
(1)Implements intersection cutting process for uv mapping,placing traffic marks later.It helps you save a lot time on time-consuming ,boring cutting work
(2)supports multi-way intersections ,not only creating intersections ,T-way intersections.
PlaceMesh
Add a method named render cover to select covered faces.This is because the function for intersection of the ray and the surface doesn't work well in the higher version of 3dsmax
CutCrossing
Shows the hidden edges that causes borken faces so you can avoid them when cutting intersections
ExtendToVers
A new feature added ,"extend to surface" can extend slopes to the ground surface
FreeSpline
Added a new feature to eliminated noise of new drawn splines and make them more smooth and more natural
RoadNetwork is a tool used for creating city-level road networks, which are easy to use ,powerful ,and very fast. In addition to setting parameters for road widths , You can also specify the widths by their names, For example,a name ending in "30m" means that the road width is 30 meters,and "m" represent the unit. The width part of the name needs to be seprated by "_" or "-",like “xiaolu-2m" or "xiaolu-2.8Feet" Crossroad radius is pre-set based on experiences,however you can also change them.
Note that:The support styles of crossroads include "X" and "T" , while multi-star intersections will be available soon