Demo Reel
Recent Updates
In this update , you can:
- 0:Create a median strip in the middle of the Road
- 1:Save your own landmark into the libray and use it later
- 2:Use lane count to create lane lines instead of using lane width parameter.
- 3:Save the parameters as a preset file so that you can apply it again.
- 4:In the next version,you will be able to create traffic lines for multiple roads,that means ,you can batch process traffic lines creating.
- Fixes an issue with subdividing splines that create too many vertices
- Fixes a bug that causes polysitch,quickStitch and placemesh stop working when dealing with vertices fewer than 100.
- Add a missing arrow of Straight + Right for TrafficlineSys.
Add a new SMRoad tools,SMRoad(Splines),which uses splines to control how to smooth multipule roads,these splines can be added or removed knots
AdvArray:
- Fixes a problem that the post can't be oriented correctly
- Add a button to store the post object for reusing it
Add a Splince function .
Add a [Follow] checkbox,when it is set to true,X axis of cloned post will point to the position of next post.
Advanced UV Tools: Fixed several small errors
UVPaver:
- Add [Patch] option,when set it to ture,the adjcent faces will be UV Mapped
Add [Alignment] list,which can set how the texture aligns the road