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Presetting for TerrainAxe tools
Paste objects copied from AutoCAD into 3dsmax ,with a configuration dialog.
Sometimes the dimension of cad objects may not match with 3dsmax scene ,you can use the tool to set a matched unit setting for import objects.
Affect the behavior of SmoothRoad tools.
FlatOther: If checked,SmoothRoad will mapping the height of every vertex to the other side of road,or only smooth one side.
Control the behavior of Weld Verts to Edges tools.
ToTarget:If checked, the welding of [Weld1VtToEg] and [Weld2VtsToEg] will happen on selected edge ,or at selected vertices;
Weld:If unchecked ,no welding happen,Weld2VtsToEg and SuperWeld will create a polygon or multiple polygons between selected vertices and selected edges;
Keep Topology:If checked, SuperWeld will extend topology lines from old polyons occupied by selected vertices to new created polygons.
Weld ThresWelding threshold for Weld_Vts&Egs.If welding fail or gaps still exist,try to increase the value.
Control the behavior of FacesToStair
StairWid:Specify the width of a step.
StairHi:Specify the length of a step.
Weld:If checked,the created stairs will be welded to terrain .
CreateCurb:If checked,curb for stairs will be
Control the behavior of SmoothRoad(Rad)
Control the behavior of FreePolyand ShapeEdge.
Radius: The initial radius of round corner.
TanToEdge:Make Arc for round corner tangent to adjacent edges.
Set options and parameters relating to Material and UV operating,such as FreePoly, UVPaver.
GrayMatSpecify the material for new created object by TerrainAxe,such as curb generated by SweepEdge;
Snap:Active snap mode when pick points.
PlaneMode: Used keep all picked points within one XY plane.
NewFaceID:Secpify the ID for new created polyon,such as FreePoly
U Width:Real demension in world space ocuppied by on unit in U direction in UVW space.
V Width:Real demension in world space ocuppied by on unit in U direction in UVW space.
Map Channel:Specify which channle UV tools will operate on.