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Recently updated document:PCloudToMesh,DwgImport,AxeSetting

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Categories

  1. Selection
    1. SelectBorder
    2. RingEgs
    3. FcsToRingEgs
    4. Findborder
    5. InnerVts
    6. NextEgs
    7. CoverFcs
    8. SideEgsOfFcs
    9. VertsToEgs
    10. InnerEgs
    11. SameIDFcs
    12. AdjSameIDFcs
    13. SameDirFaces
  2. Create
    1. StitchPoly
    2. QuickStitch
    3. PiecePoly
    4. PlaceMesh
    5. PCloudToMesh
    6. AppendPoly
    7. LoftSplines
    8. CapEdges
    9. DragPoly
    10. ShapeEdge
    11. CapStairSides
    12. FreeStair
    13. IrregularStair
    14. FacesToStair
    15. Crossroads
    16. SweepEdge
  3. Construct
    1. ConformToRoad
    2. MoveVerts
    3. ProjToFace
    4. SmoothRoad
    5. SMRoad(blur)
    6. SMRoad(nPts)
    7. SMRoad(Curve)
    8. SMRoad(Linear)
    9. SMRoad(Diff)
    10. Weld1VtToEg
    11. Weld2VtsToEg
    12. SuperWeld
    13. Weld_Vts&Egs
    14. XWeld
    15. RoundVerts
    16. ArcVts(3P)
    17. ArcVts(Rad)
    18. ArcVts(TT)
    19. BBoxToTerrain
    20. ExtendVerts
    21. ZAlign3P
    22. ZPlaneFace
  4. Cut
    1. ClearJags
    2. ConnectVerts
    3. StitchVerts
    4. Cut2Egs
    5. Cut2Verts
    6. CutByAgl
    7. CutBydir
    8. CutPerToEdge
    9. InsertX
    10. EvenConnect
    11. Slice
    12. SliceByFace
    13. SliceXY
    14. SliceBy3P
    15. AdvConnectVerts
    16. SliceByGrid
  5. Other
    1. ClearMidVts
    2. AdvClearMidVts
    3. SnapZ
    4. ZMove
    5. MoveOnDir
    6. FlattenEdges
    7. RightAgl
    8. ClearChoasEgs
    9. Check_NarrowFcs
    10. ClearDarkVerts
  6. UV
    1. IDByElm
    2. IDByFace
    3. RingMap
    4. RoadPaver
    5. PaveNoTear
    6. PaveWall
    7. AjustUV
  7. Scene
    1. RoadLineSys
    2. UCS
    3. AdvArray
  8. Common
    1. BlackWire
    2. DelEmptyObj
    3. DwgImport
    4. SubdivSpls
    5. Explode
    6. MoveObjs
    7. DropToGrnd
    8. DropToGrndZN
    9. RefRotate
    10. ClearSel
    11. Copy and Paste
    12. PivotCenBot
    13. PickPivot
    14. ConnectLine
    15. FlatShp
    16. FreeLine
    17. SliceByLines
  9. Render
    1. AbsorbMat
  10. Manager
    1. AxeSetting
    2. UIMan
    3. ON/OFF TheAxe
    4. SegsVsArc

Introduce

Presetting for TerrainAxe tools

Parameters

AxeSetting

  1. AutoCAD Import Paste objects copied from AutoCAD into 3dsmax ,with a configuration dialog. Sometimes the dimension of cad objects may not match with 3dsmax scene ,you can use the tool to set a matched unit setting for import objects.

    SmoothRoad Affect the behavior of SmoothRoad tools.

    1. FlatOther: If checked,SmoothRoad will mapping the height of every vertex to the other side of road,or only smooth one side.

  2. WeldToEdge Control the behavior of Weld Verts to Edges tools.

    1. ToTarget:If checked, the welding of [Weld1VtToEg] and [Weld2VtsToEg] will happen on selected edge ,or at selected vertices;

    2. Weld:If unchecked ,no welding happen,Weld2VtsToEg and SuperWeld will create a polygon or multiple polygons between selected vertices and selected edges;

    3. Keep Topology:If checked, SuperWeld will extend topology lines from old polyons occupied by selected vertices to new created polygons.

    4. Weld ThresWelding threshold for Weld_Vts&Egs.If welding fail or gaps still exist,try to increase the value.

  3. PolyToStair

    1. Control the behavior of FacesToStair StairWid:Specify the width of a step.

    2. StairHi:Specify the length of a step.

    3. Weld:If checked,the created stairs will be welded to terrain .

    4. CreateCurb:If checked,curb for stairs will be

  4. AutoFillet Control the behavior of SmoothRoad(Rad)

    1. Radius: The initial radius of round corner.

    2. TanToEdge:Make Arc for round corner tangent to adjacent edges.

    PickPoint Control the behavior of FreePolyand ShapeEdge.
    1. Snap:Active snap mode when pick points. PlaneMode: Used keep all picked points within one XY plane.

    Material and UV Set options and parameters relating to Material and UV operating,such as FreePoly, UVPaver. GrayMatSpecify the material for new created object by TerrainAxe,such as curb generated by SweepEdge;
    1. NewFaceID:Secpify the ID for new created polyon,such as FreePoly

    2. U Width:Real demension in world space ocuppied by on unit in U direction in UVW space.

    3. V Width:Real demension in world space ocuppied by on unit in U direction in UVW space.

    4. Map Channel:Specify which channle UV tools will operate on.