1. Guide2
    1. What's TerrainAxe?
    2. Make a quick menu for TerrainAxe and your ms files
  2. Reference135
    1. Select(Poly)14
      1. SelectBorder
      2. RingEgs
      3. FcsToRingEgs
      4. Findborder
      5. Nextegs
      6. CoverFcs
      7. VertsToEgs
      8. InnerVerts
      9. InnerEgs
      10. FacesByID
      11. AdjFcsByID
      12. SameDirFaces
      13. GetQuadFaces
      14. RoadSides
    2. Create(Poly)18
      1. StitchPoly
      2. QuickStitch
      3. SweepEdge
      4. PiecePoly
      5. PlaceMesh
      6. StitchVerts
      7. PCloudToMesh
      8. AppendPoly
      9. LoftSplines
      10. FreePoly
      11. ShapeEdge
      12. DragPoly
      13. CapEdges
      14. CrossRoads
      15. Auto Stairs4
        1. FreeStair
        2. IrregularStair
        3. FacesToStair
        4. CapStairSides
    3. Construct(Poly)23
      1. MoveVerts
      2. InsertX
      3. ProjToFace
      4. ConformToRoad
      5. AdvConnectVts
      6. ZAlignFace
      7. ZAlign3P
      8. SlopePlanar
      9. Round Verts4
        1. RoundVerts
        2. RoundVts(3P)
        3. RoundVts(Rad)
        4. RoundVts(TT)
      10. Smooth Road Tools6
        1. SMRoadByLines
        2. SmoothRoad
        3. SMRoad(Linear)
        4. SMRoad(NPts)
        5. SMRoad(Blur)
        6. SMRoad(Curve)
      11. Weld Tools5
        1. Weld1VertToEg
        2. Weld2VertsToEg
        3. SuperWeld
        4. WeldVerts&Egs
        5. XWeld
    4. Cut(Poly)18
      1. ConnectVerts
      2. Cut2Egs
      3. Cut2Verts
      4. PivotCenBot
      5. CutByAgl
      6. CutBydir
      7. CutPerToEdge
      8. EvenConnect
      9. ClearJags
      10. Slice
      11. SliceByEdges
      12. SliceByLines
      13. SliceByFcs
      14. SliceXY
      15. SliceByGrid
      16. SliceBy3P
      17. Trianglate(Faces)
      18. EncloseVerts
    5. UV(Poly)8
      1. IDByElm
      2. IDByFace
      3. PaveCourts
      4. RingMap
      5. Advanced UV Tools4
        1. RoadPaver
        2. PaveNoTear
        3. PaveWall
        4. Advanced UV Tools
    6. Others(Poly)14
      1. SnapToP
      2. MoveOnDir
      3. SnapZ
      4. ZMove
      5. AdvClearMidVts
      6. ClearMidVerts
      7. Flatten Edges
      8. RightAgl
      9. ClearChaosEgs
      10. IDSet
      11. Check_NarrowFcs
      12. Extend
      13. ClearDarkVerts
      14. ExtendVerts
    7. Render6
      1. AbsorbMat
      2. ArrangeMats
      3. SimpleTerrMat
      4. MtlNeaten
      5. UvwCamera
      6. Vrcam
    8. Scenes5
      1. TrafficLineSys
      2. AdvArray
      3. Collapse
      4. RoadNetwork
      5. UCS
    9. Common21
      1. DropToTerrZN
      2. DropToTerrain
      3. CCWShp
      4. FreeSpline
      5. FlatShps
      6. RefRotate
      7. MoveObjs
      8. Explode
      9. SubdivSpls
      10. DwgImport
      11. BlackWire
      12. DelEmptyObj
      13. Copy
      14. Paste
      15. PickPivot
      16. ClearSel
      17. ConnectKnots
      18. LockTransform
      19. ResetFile
      20. ResetXform
      21. BBoxToTerrain
    10. Manager8
      1. AxeSetting
      2. Clean Layers
      3. Simple Display
      4. QuickMenu
      5. LifuBar
      6. UIMan
      7. On/Off TheAxe
      8. SegsVsArc

RoadNetwork

Introduce

          RoadNetwork is a tool for creating city-level road networks, which is easy to use ,powerful ,and very fast. In addition to setting parameters for road widths , you can also specify their width by their name, For example,the name ending in "30m" means that the road width is 30 meters,and "m" represent the unit. The width part of the name needs to be seprated by "_" or "-",like “xiaolu-2m" or "xiaolu_2.8Feet" .

         Crossroad radius is pre-set based on experiences, you can also change them.


         Note that:The crossroads only  support  "X" or "T"   intersection, multi-star  intersection will be available soon

How To

RoadNetwork

Parameters

Extend Amount: The length that lines extend.To make sure that crossroads are created successfully.

"+":Add selected lines to the currenct layer.

"+(SortByName)":Sort midlines by their names and put them into different layers.

Apply Default Rads:Set a radius for the current selected road width.


Tips

Note That

=>Previous Version of Help

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