- Guide2
- What's TerrainAxe?
- Make a quick menu for TerrainAxe and your ms files
- Reference135
- Select(Poly)14
- SelectBorder
- RingEgs
- FcsToRingEgs
- Findborder
- Nextegs
- CoverFcs
- VertsToEgs
- InnerVerts
- InnerEgs
- FacesByID
- AdjFcsByID
- SameDirFaces
- GetQuadFaces
- RoadSides
- Create(Poly)18
- StitchPoly
- QuickStitch
- SweepEdge
- PiecePoly
- PlaceMesh
- StitchVerts
- PCloudToMesh
- AppendPoly
- LoftSplines
- FreePoly
- ShapeEdge
- DragPoly
- CapEdges
- CrossRoads
- Auto Stairs4
- FreeStair
- IrregularStair
- FacesToStair
- CapStairSides
- Construct(Poly)23
- MoveVerts
- InsertX
- ProjToFace
- ConformToRoad
- AdvConnectVts
- ZAlignFace
- ZAlign3P
- SlopePlanar
- Round Verts4
- RoundVerts
- RoundVts(3P)
- RoundVts(Rad)
- RoundVts(TT)
- Smooth Road Tools6
- SMRoad(Splines)
- SmoothRoad
- SMRoad(Linear)
- SMRoad(NPts)
- SMRoad(Blur)
- SMRoad(Curve)
- Weld Tools5
- Weld1VertToEg
- Weld2VertsToEg
- SuperWeld
- WeldVerts&Egs
- XWeld
- Cut(Poly)18
- ConnectVerts
- Cut2Egs
- Cut2Verts
- PivotCenBot
- CutByAgl
- CutBydir
- CutPerToEdge
- EvenConnect
- ClearJags
- Slice
- SliceByEdges
- SliceByLines
- SliceByFcs
- SliceXY
- SliceByGrid
- SliceBy3P
- Trianglate(Faces)
- EncloseVerts
- UV(Poly)8
- IDByElm
- IDByFace
- PaveCourts
- RingMap
- Advanced UV Tools4
- RoadPaver
- PaveNoTear
- PaveWall
- Advanced UV Tools
- Others(Poly)14
- SnapToP
- MoveOnDir
- SnapZ
- ZMove
- AdvClearMidVts
- ClearMidVerts
- Flatten Edges
- RightAgl
- ClearChaosEgs
- IDSet
- Check_NarrowFcs
- Extend
- ClearDarkVerts
- ExtendVerts
- Render6
- AbsorbMat
- ArrangeMats
- SimpleTerrMat
- MtlNeaten
- UvwCamera
- Vrcam
- Scenes5
- TrafficLineSys
- AdvArray
- Collapse
- RoadNetwork
- UCS
- Common21
- DropToTerrZN
- DropToTerrain
- CCWShp
- FreeSpline
- FlatShps
- RefRotate
- MoveObjs
- Explode
- SubdivSpls
- DwgImport
- BlackWire
- DelEmptyObj
- Copy
- Paste
- PickPivot
- ClearSel
- ConnectKnots
- LockTransform
- ResetFile
- ResetXform
- BBoxToTerrain
- Manager8
- AxeSetting
- Clean Layers
- Simple Display
- QuickMenu
- LifuBar
- UIMan
- On/Off TheAxe
- SegsVsArc
- Select(Poly)14
WeldVerts&Egs
Select multi vertices ,the tool will search the nearest edge (if within distance threshold) for each vertex and weld them together.
WeldVtsToEgs
If the distance of vertices is too far to weld,increase the value of "WeldThres" in AxeSetting