- Updates8
- TerrainAxe 6.0 UpdateJuly 17,2026
- Updates for RoadNetwork,placeMesh,cutCrossing etcJuly 29,2024
- Roadnetwork has been publishedSeptember 20,2023
- Traffic Lines SystemNovember 12,2021
- A lot of updatesFebruary 27,2022
- fixed subdivsplsApril 06,2022
- Traffic Lines System 5.0December 26,2022
- Updates0327March 27,2025
Updates for RoadNetwork,placeMesh,cutCrossing etc(July 29,2024)
RoadNetwork:
(1)Implements intersection cutting process for uv mapping,placing traffic marks later.It helps you save a lot time on time-consuming ,boring cutting work
(2)supports multi-way intersections ,not only creating intersections ,T-way intersections.
PlaceMesh
Add a method named render cover to select covered faces.This is because the function for intersection of the ray and the surface doesn't work well in the higher version of 3dsmax
CutCrossing
Shows the hidden edges that causes borken faces so you can avoid them when cutting intersections
ExtendToVers
A new feature added ,"extend to surface" can extend slopes to the ground surface
FreeSpline
Added a new feature to eliminated noise of new drawn splines and make them more smooth and more natural
