TerrainAxe(利斧)

One of kind poly tools for 3dsmax for terrain modeling

|Quickly make roads on the terrain

|Accurately present level defference

|Reasonable ,graceful topology

|Easy to make fine correction

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    Must Read

    • Convention
    • The basic thinking of terrain modeling in 3ds max
    • Install TerrainAxe
    • Basic Tutorial---Make a road on the terrain.

    Recent Videos

    (SweepEdge)Custom Section Sweep:Create, Save, and Reuse Profiles on Poly Borders in 3dsmax

    In this feature demo, we'll dive into how to efficiently generate 3D meshes by sweeping custom sections along continuous poly borders. Key Features Covered: Arbitrary Custom Sections: Draw any shape you want—zero geometry limitations. Save & Reuse: Save your custom profiles to a preset library for i...

    Fast Modeling Roadside Parking Retaining Walls in 3ds max

    In this tutorial, I demonstrate a professional workflow for creating roadside parking retaining walls by leveraging TerrainAxe features alongside 3ds Max. 在这个视频中,我演示了如何结合 TerrainAxe 和 3ds Max 的优势,快速为路边停车场创建精确的挡土墙结构。 Key Steps & Tools: SMRoad: Smooth the road layout for perfect alignment. sweepEdge: ...

    The Fastest Way to Move Vertices on Terrain in 3ds Max

    Still using Conform to move vertices? Too tedious. Try MoveVerts instead.

    Fastest Way to Create Stairs on Terrain (3ds Max) | TerrainAxe

    "Simple is fast, but in TerrainAxe, simple also means powerful." This video demonstrates the most streamlined way to create staircases: just pick 3 or 4 points, and you're done. No manual moving, no tedious rotating—the script handles the alignment for you. It’s quick, precise, and adapts perfectly ...

    PCloudToMesh | Creating Terrain Mesh in 3ds Max with AutoCAD Elevation Points

    Creating a Terrain Mesh in 3ds Max with AutoCAD Elevation Points stored in a file with AutoLisp. This tutorial will show you how to bridge the gap between AutoCAD's precise survey data and 3ds Max's powerful 3D modeling capabilities to create stunningly realistic landscapes.

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