Easy to use and quickly cutting tools,help you rapidly construct the topology for your model.

CutPerToEdge|CutBydir|CutByAgl|Cut2Egs|Cut2Verts|InsertX

CutPerToEdge

CutByDir

CutByAgl

Cut2Egs

Cut2Verts

InsertX


CutPerToEdgeCut from each of selected vertices perpendicularly to the selected Edge.
CutBydirPick 2 points as direction to cut selected vertices.
CutByAglCut along the angular bisector of each select vertex(or each vertex of select edges),which is defined by two edge of the current vertex.
Cut2EgsTry cut perpendicularly from two vertices of each edge to another edge.
Cut2VertsSimilar to connect vertices of 3ds max ,but which can deal with two vertices which are not in same polygon.
InsertXInsert one vertex on the intersection ,if exists,of the two selected edges,but you must also select one vertex on one of the two edges.

ConnectVerts|StitchVerts

ConnectVerts

StitchVerts00

StitchVerts01


StitchVertsConnect two team vertices,but whose number of vertices can be not equal
ConnectVertsconnect two team of vertices one by one,whose number of vertices must be equal.

Slice:

Slice selected polygons along X,Y and Z axis to form grided topology.

Grid_sample

SliceByFcs|SliceByGrid|SliceByLines|SliceXY|SliceBy3P

SliceByLines

SliceByFace

SliceXY

SliceBy3P

SliceByGrid


SliceByFcs Pick one face as slice plane to Slice selected faces.
SliceByGridUse actived Grid object an slice plane .
SliceByLinesUse each of spline as a slice plane to slice perpendicular to XY plane
SliceXYPick two points as slice plane.
SliceBy3PPick 3 points to form a plane,with which to slice selected polygons.